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Spectrasonics released their flagship synthesizer Omnisphere back in 2008. Since then it’s become known to professional sound designers and discerning producers as a feature-rich synth that’s capable of creating lush organic and synthetic soundscapes in the studio in addition to being an expressive and fully customizable performance tool.
The highly anticipated Omnisphere 2 was recently released and boasts many features that expand its sonic palette even further. It now includes a library of more than 12,000 classic and modern sounds that includes the Spotlight EDM library, all of which is easily accessible through Omnisphere 2’s intuitive new browser. Spectrasonics Omnisphere 2 is one of the most popular plugins among Splice users – Sign up for a free Splice account to download full Abelton Live, FL Studio, and Logic projects that make use of Omnisphere 2’s features and read on to discover some of the ways that it can contribute to your production toolkit.
Main Page
Omnisphere 2’s Main Page is where you’ll access most of its primary controls. It’s here that you can adjust global tuning and performance parameters that affect all aspects of Omnisphere 2’s sound and behavioral characteristics. The Main Page is also where you can adjust global parameters such as overall amplitude gain, MIDI channel routing, and audio output routing. The Master Filter section at the bottom of the Main Page provides you with a global Highpass and global Lowpass filter with adjustable Cutoff and Resonance controls.
Notes view offers an overview of the currently selected patch, while Layers view provides a more detailed look at the various layers that combine to create it. Each patch that you create using Omnisphere 2 can be constructed of components derived from both Waveforms and Soundsources, which you can freely explore by cycling through them in this window.
Soundsource Zoom gives you further control over the sound and behavior of Soundsources by allowing you to adjust virtual microphone placement, selection of playback algorithms, articulation modes, legato settings, and more.
The Oscillator Zoom section provides you with advanced options for sculpting your sounds and is the center of Omnisphere 2’s sound design capabilities. It’s here that you can choose from over 400 available wavetables and access several synthesis modes including FM, RM, Waveshaper, Unison, Harmonia, and Granular. You can use the Shape, Symmetry, and Hard Sync sliders to adjust the shape of the selected wavetable and alter its characteristics.
Orb
Omnisphere 2’s Orb is one of its most unique and defining features, and functions equally well as both a production and performance tool. The Orb allows you to instantly manipulate a sound in many different ways by introducing dynamic gestures to macro parameter automations in a way that’s far superior to what’s possible with a standard X/Y controller. Spectrasonics has also developed the Omni TR controller app for Apple iPad which is the perfect controller for the Orb and is available for free at Apple’s digital App Store. Every single patch in Omnisphere 2 has this capability, and operation of the Orb couldn’t be simpler. The closer to the edges of the circle the cursor is moved, the more dramatic the changes will be – moving the cursor to the center of the Orb or pressing the Clear button returns the sound to its original state. The overall intensity of the sound modification is determined with the Depth slider. A completely new set of manipulations can be chosen at any time by simply clicking the Dice button, which instantly creates a brand new group of modifications and effects. The Orb can also be setup manually and used as a modulation source in Omnisphere 2’s Mod Matrix or automated within your DAW.
Audio Import
New to Omnisphere’s latest edition is the ability to import your own audio for use as Soundsources. This feature allows you to process your own audio the same way you would with any of the included Factory Soundsources. You can manipulate your audio using any of Omnisphere 2’s synthesis capabilities as well as any of the onboard effects modules provided. This means that you can import any audio loop, vocal sample, or even an entire mix to transform the audio into something completely different. See what Spectrasonics founder Eric Persing has to say about some of Omnisphere 2’s latest features in the video below:
FX
Omnisphere 2 comes with a powerful selection of 58 high quality effects that can be used as either sends or inserts. Almost all of the FX parameters loaded in Part Racks can be modulated with any modulation trigger source, meaning that FX can be fully integrated into the synthesis architecture and character of a patch, which makes using them much more integrated and powerful than using standard FX plugins alone. In addition to individual FX Presets you can also load or save Rack Presets, which recall entire FX chains with all of their settings intact.
Arpeggiator
Omnisphere 2 has a built-in Arpeggiator that features multiple modes and trigger options paired with a variable-length 32-step Pattern Programmer. Version two provides enhanced melodic flexibility with the addition of a per-step note transposition feature.
Mixer
The Mixer section offers a comprehensive overview of all Parts contained within a Multi. It provides you with Mute and Solo switches for fine-tuning specific Parts and level sliders for mixing the various Parts together to taste. A Pan control is also included for placing each Part within the stereo field, as well as four Aux Sends which correspond to the FX section.
Stack Mode
Omnisphere 2’s Stack Mode gives you fine control over specific performance and playability parameters. Stack Mode makes it possible to create splits, layers, and crossfades for up to eight Parts simultaneously, all controlled from a single MIDI track or from a single controller. With Notes, each Part region is mapped to a MIDI note range, allowing you to map splits, layers, and crossfades across your keyboard. With Velocity, each Part region responds to a specific velocity range, which causes different Part regions to be triggered by playing harder or softer. With CC, Part regions can be switched and crossfaded using MIDI control change messages.
Live Mode
Live Mode allows you to seamlessly switch and layer patches on the fly. Live Mode was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere 2 in studio situations. It’s especially useful for recording multi-Part performances using a single MIDI track in your host sequencer. The Live Mode page has eight slots which each correspond to an Omnisphere 2 Part.The Omni TR controller app mentioned above also works with Live Mode and allows you to quickly stack and activate Parts. Patch names are always displayed in large and easy to read type so that they are clearly visible while performing on stage.
Browser
Omnisphere 2 ships with a massive library of over 12,000 sounds – its Browser offers a useful way to search, filter, and browse its contents. There are two types of Browsers in Omnisphere 2: the Full Browser and the Mini-Browser. The Full Browser occupies the entire Omnisphere 2 user interface, which allows for more refined searches and displays more results. The Mini-Browser occupies only the left area of the interface which allows the controls to remain accessible throughout and is convenient for editing sounds while browsing.
With Omnisphere 2, Spectrasonics have stayed true to the quality and character of the original Omnisphere while adding a host of brand new features that are sure to please both newcomers and long-time users alike. It’s currently available in AU, VST, RTAS, and AAX formats for both 32-bit and 64-bit systems. You can explore more of Omnisphere 2’s features and sounds by Splicing the projects below!
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July 7, 2015
on Jan 08, 2017 in Synths & Sound Design 4 comments
Any top-10 (OK, top-7) list of virtual synthesizers will, ultimately, be pretty subjective—everyone has their own idea of what constitutes the coolest toys when it comes to making and mangling sounds for creative musical ends. Even so, a list of the most impressive soft synths will certainly end up including some models that would be on anyone’s wish list, along with a few more personal choices—and this collection pretty much fits that bill.
I tried to limit this list in a few ways, to make it more manageable... I omitted instruments that are primarily samplers—even though many of the models here utilize samples as source material, they don’t mainly present them as realistic simulations, but as raw material for heavy processing. I stuck to synths that are—at least to me—geared to playability, and not primarily sound design or scoring effects. And I selected synths that are not emulations of specific classic hardware models, but stand on their own merits.
So without further ado, here are a few of my choices for the slickest soft synths around..
1. Spectrasonics Omnisphere 2
Omnisphere is one of those synths that would probably turn up on just about everyone’s lists. Like many of the synths on this list, Omnisphere (currently Omnisphere 2) combines a number of synthesis techniques, including both oscillators and sample-based source material (including user waves), wavetable synthesis, granular synthesis, and even FM. Combining a huge factory library with comprehensive programming options, the emphasis is on heavily processed sounds of all kinds, from traditional synth tones to dense swirling pads to arpeggios to shifting, chugging, twinkling soundscapes and musical noises that defy easy description. Playability includes nice touches like the Orb, a real-time joystick-type controller that can simultaneously vary many parameters. Omnisphere has been around for quite a while, and has certainly earned its place on a list of soft synths that hardware synths really can’t touch.
Web:https://www.spectrasonics.net/products/omnisphere/index.php
Review: https://ask.audio/articles/review-spectrasonics-omnisphere-2
Courses:https://ask.audio/academy?nleloc=application/omnisphere
2. NI Massive
Native Instrument’s Massive is another synth that’s been around for years, and its popularity and sound pretty much guarantee it a place of honor. Massive follows a traditional subtractive synthesis models, with oscillators (three, plus noise) filters (two), amplifier, modulation (LFO), and effects. But there’s much more to it than that simple description suggests.
Massive’s oscillators are more than just simple analog waves (like sine, square, sawtooth, pulse, etc.)—they’re Wavetables, which, besides those basic, traditional shapes, also include a large collection of richer and more complex wavetables to use as raw material, making for a much wider range of possible sounds. The overall subtractive architecture is familiar enough to be accessible to most synthesists, yet it offers extra levels of flexibility, accessed from the various programming tabs in its center panel, like the Routing panel, where you can view and tweak the signal flow of the various modules that make up a patch, and the drag-and-drop icons that make quick work of building up modulation patching. All in all, Massive’s combination of accessibility and flexibility have made it a perennial favorite among synthesists of all stripes.
Web:https://www.native-instruments.com/en/products/komplete/synths/massive/
Courses:https://ask.audio/academy?nleloc=application/massive
Diva Synth Demo
3. NI Reaktor
Another entry from Native Instruments, Reaktor (currently Reaktor 6) is not really a synthesizer per se—it’s potentially every synthesizer you could imagine. Reaktor is an object-oriented programming environment for building your own synthesizers, and it’s one of the most powerful tools available for those who want ultimate control over their instruments. But you don’t have to have a degree in computer programming or DSP to use Reaktor—while it does contain a daunting set of under-the-hood tools and building blocks, it also comes with a large collection of finished synthesizer designs—called Ensembles—and there are many more available from third-parties as well. Some of these are available as separate, stand-alone synths, like NI’s own Razor (an additive synthesis design), Prism (a physical modeling instrument), and Monark (a well-regarded take on the venerable Minimoog).
But the real power of Reaktor comes when you go behind the front panel, and delve into the nuts & bolts of synthesizer architecture. Taking full advantage of everything the programming environment has to offer may require a significant investment in time and energy, but for inveterate tweakers it’s well worth the effort, going well beyond even the possibilities available from assembling your own modular synth in the real world.
Web:https://www.native-instruments.com/en/products/komplete/synths/reaktor-6/
Review: https://ask.audio/articles/review-native-instruments-reaktor-6
Courses:https://ask.audio/academy?nleloc=application/reaktor
4. Rob Papen Blue II
Rob Papen offers a number of popular synths (like Predator, Blade, and others, including the now-discontinued Albino), but Blue (currently Blue II) is probably the flagship of the line. Utilizing when Papen has dubbed “Cross-Fusion Synthesis”, Blue II combines FM, Phase Distortion, Waveshaping, and Subtractive synthesis, to create one highly flexible and great-sounding instrument. No less than six (!) oscillators freely combine all the different methods of sound generation in a single patch, and the graphic display makes routing and processing relatively easy for a synth with so many options. The helpful graphic displays include features like a straightforward FM matrix and graphic envelopes, along with sequencer and arpeggiator pages, and make Blue II’s programming power readily accessible, making it easy and efficient to tweak sounds—far easier than twiddling hardware knobs blindly.
5. LennarDigital Sylenth
LennarDigital’s Sylenth has become a very popular synth of late. Unlike many of the other entries in this list, it’s not a be-all, do-all, end-all design. Sylenth is designed to do one thing—emulate classic analog synthesis—but do it exceptionally well. It’s a dual-layered design, with 4 traditional analog-style oscillators, and a classic subtractive synthesis architecture. All the virtual analog components were carefully designed to offer the rich sound of their real analog counterparts, with alias-free oscillators, and filters that include nonlinear saturation and self-oscillation options.
A comprehensive set of envelopes, modulators, and an arpeggiator is rounded off with a full array of audio effects—everything needed to achieve classic analog synth sounds with the warmth and edge of traditional hardware synths is included. A faux LCD panel helps simplify programing the more tweaky features, and flexible routing allows for the two oscillator layers to cross-feed the filters, making for an especially nice bit of analog character in the digital world.
Web:https://www.lennardigital.com/sylenth1/
Course:https://ask.audio/academy?nleloc=topic/sylenth
6. U-he Diva & Zebra 2 & Repro 1
U-he is not a synth, it’s a company—actually it’s software developer Urs Heckmann (plus a small staff), who’s come up with many excellent and characterful synth designs (and effects plug-ins) over the years, many available as freeware (like the popular Zoyd synth, and the unique Triple Cheese, which uses comb filters to generate/process its sounds). The U-he line includes several synths, but I want to focus on two of the most popular, Zebra 2 and Diva.
Urs describes Zebra 2 as a “wireless modular synthesizer”—it incorporates many types of synthesis, including subtractive, additive, and FM, along with an equally versatile array of sound-modifying tools like comb-filtering (physical modeling), all freely patchable. Only modules used in a particular patch are displayed, reducing front-panel clutter, and making for a more streamlined interface. The centrally-located modulation grid offers an easy way to connect modules, and helps visualize signal flow in complex patches. And for performance, Zebra 2 offers a “Perform” panel, with no less than four (!) programmable and assignable X/Y pads.
Diva, on the other hand, is a more dedicated analog-style synth—it models the sounds of various classic analog synth modules. But two things set it apart from other analog modelers. The first is that you can mix and match components/modules inspired by different synths, creating hybrid designs. The other is Diva’s cutting-edge approach to modeling analog circuits, which promises to achieve the next level in emulating the nuance of real analog instruments. This faithfulness to real analog sound brings with it a bit of a CPU hit, but users have embraced it, so this Diva may be worth her high-maintenance ways.
Web:https://www.u-he.com
Review: https://ask.audio/articles/review-uhe-repro1
Course:https://ask.audio/academy?nleloc=application/uhe
Omnisphere 2 Or Diva Reddit 2
7. AAS Modeling Collection
As I said earlier, lists like this typically combine entries that are on everyone’s top-10 with choices of a more personal nature—this last entry probably reflects my interest in physical modeling techniques. AAS—Applied Acoustic Systems—makes a variety of virtual instruments and “sound banks”—their instruments are based on physical modeling, which, as you may know, is a method of creating a sound by emulating the physical way that sound is created in the real world. So instead of traditional oscillators, filters, and envelopes, you’ll typically find exciters, disturbers, and resonators—simulations of different vibrating materials, striking, plucking, bowing, and blowing techniques, and complex resonances and timbral responses.
AAS’s modeling collection includes instruments that put these kinds of tools to use emulating strings, guitars, electric pianos, and even analog synth circuitry, but the two I want to mention are Tassman, a general-purpose physical-modeling synth, and their latest, Chromaphone, which is dedicated to modeling all manner of percussive sounds. Both of these instruments let the user synthesize highly realistic sounds, thanks to the physical modeling of acoustic sound-generation, but those sounds don’t necessarily have to emulate actual instruments—for more creative applications, the modeling tools can be used to create very acoustic-sounding instruments that don’t—maybe couldn’t—actually exist in the real world, but sound (and play) like they do! Physical modeling technology is widely used nowadays for processing—component modeling is routinely employed to simulate the circuit path of classic analog hardware, including synth components like oscillators and filters—and it’s gradually being applied more to instrument design.
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Wrap-up
Like with any list, there are plenty more great synths I could have included but didn’t, for one reason or another (I decided to limit my choices to separate plug-ins, eliminating obvious possibilities like Alchemy and Sculpture, which are exclusively built-in to Logic). I also didn't include any audio examples—how can you boil the characteristic sound of synths that each offer so much variety into a few seconds of one or two patches? There are plenty of audio demos available online, along with trial versions of most, if not all, of the synths I mentioned, and I think the best approach for anyone who wants to get to know what particular models are capable of is to go ahead and try ‘em out yourself—a little homework that, for once, should actually be a lot of fun!
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